Author : Sindhura Rao 1
Date of Publication :13th April 2017
Abstract: In this paper, we introduce a game in which the player plays chess by using a brain-computer interface (BCI). The BCI analyzes the steady-state visual evoked potential (SSVEP) responses recorded with electroencephalography (EEG) on the player’s scalp. The single three command control game is specifically designed around an SSVEP-BCI and validated in several EEG setups while using a neurosky headset. As a final step in the validation of the game, a random experiment on a broad audience was conducted with the Neurosky headset in a real-world setting.
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